Yes, I prefer DayZ streams to Netflix, HBO, and Prime.
I’ve spent a couple of hundred hours with a post-apocalyptic zombie survival game named DayZ.
However, I’m not a gamer.
And I haven’t played a single minute of DayZ.
I’ve been watching streamers play DayZ on Twitch and YouTube. I’ve fallen in love with the game, but I still have no intention of ever picking it up and playing it myself.
I wonder, what’s the attraction?
And how common is this type of media behaviour?
Here we go:
What’s DayZ?
Never heard of DayZ? A short while ago, I hadn’t either. DayZ isn’t a game on par with franchises like Minecraft, Grand Theft Auto, Resident Evil, CounterStrike, Fortnite, Battlefield, Pokémon, Overwatch, and World of WarCraft, to name a few.
Let’s break DayZ down to give you an idea:
DayZ is an open-world game. There’s a large map, and the players can go anywhere and do anything. As such, DayZ is a sandbox game. It features a persistent world, meaning the game continues to evolve and change even when a player is offline. This aspect adds a level of realism and unpredictability to the game.
Moreover, it’s an online multiplayer game. Typically, each rendered map allows 64 simultaneous players where the server controls events (such as storms, gas leaks, helicopter crashes, etc.). A typical map is 200 – 300 km2, so you could play for hours without encountering another player. The game’s original map, Chernarus, is heavily inspired by the Czech Republic, where the game’s developer, Bohemia Interactive, is located. The landscape includes rural and urban areas, forests, and bodies of water, reflecting the geography of the Czech Republic.
The game is also a first-person shooter (FPS). Aim and shoot from a first-person perspective. It all takes place in barren areas with rundown buildings and military bases.
DayZ is also a post-apocalyptic survival game. With zombies, of course. Players must keep track of their hydration, food intake, injuries, infections, temperature, and blood. There’s an intricate inventory system, and adding more weight slows your character down. Things break, and you might get a terminal brain disease if you stay alive by eating human flesh.
DayZ is also a loot-based game. You spawn into the world with light clothes, bandages, and an apple. From there, you need to use whatever you find to survive. 1DayZ is known for its high level of realism and difficulty. The game does not have a tutorial, and new players often struggle to survive against environmental challenges and other players.
Read also: Zombie Apocalypse Survival Skills for PR Professionals
Riveting Entertainment
DayZ doesn’t have a clear objective. There’s no way to beat the game. Players try to stay alive for as long as possible, but sooner or later, everyone dies and gets to start over. You get a new random character and lose all your gear as you die and respawn.
The surviving and dying loop is endless. You can be friendly and help other players. Or you can kill them and take their gear. There’s no right or wrong.
You need a microphone as a player because other people will see you as suspicious and a potential risk if you can’t communicate. You’ll likely shoot a player on the spot if the player fails to respond.
The gameplay is relatively slow. A player might travel great distances through desolate plains and forests.
One of my favourite DayZ streamers swam to an island, and I watched a swimming animation for half an hour while the streamer talked about his dog.
Riveting entertainment, weirdly enough.
Still Going Strong
DayZ isn’t exactly a new game, either. Arma 2 was a military simulator game released by Bohemia Interactive in 2009. Like some games, Arma 2 supported modding, allowing developers to add their maps and rules to the game. One such mod was DayZ.
Dean Hall released the DayZ mod to Arma 2 in April 2012 to much critical acclaim. Though it was just a mod, Eurogamer called it the best zombie game ever. Bohemia Interactive brought Dean Hall on board and had him begin work on DayZ as a standalone game. 2DayZ originally started as a mod for the military simulation game ARMA 2. Created by Dean Hall, a New Zealander, it was developed during his time in the army. The mod’s popularity eventually led to … Continue reading
The standalone DayZ was pre-leased to Windows users in 2014 but not widely launched until 2019. The development phase was focused on innovation:
“I hope I implement a lot of bad ideas. So that then, we know they are bad. Then we can remove them and move on. If we stick to safe ideas, this isn’t going to become a great game over the next few months — it will just be a cool idea, and I’ll try and spend the next ten years going around conventions talking about how cool it was. I’d rather follow all the dead ends so I know what works and what doesn’t.”
— Dean Hall, the lead designer of DayZ
Die-hard fans are playing the game today, and new mods are being added. 3The modding community around DayZ is quite active, and players have created numerous mods that add new elements to the game, ranging from new items and weapons to complete overhauls of the game … Continue reading
Players have random encounters, team up, share food, tend to each others’ wounds, fight for survival against other players fighting for theirs, and new friends die too soon or suddenly — and you never get to talk with them again. 4DayZ heavily emphasises player interactions. These interactions can range from hostile to friendly, significantly affecting the gameplay experience. Players often form alliances or engage in combat … Continue reading
Twitch streamers and YouTube creators make a living from playing the game. And anyone gets to watch.
A Different Immersion
So, what’s the appeal of watching someone else play a game you will never buy or play?
I don’t think many mainstream media consumers understand the immersion of getting to know a particular player, appreciating their playstyle and personality, and sharing their unscripted adventures in real-time.
The comments are typically overflowing with positivity. Fans find the gameplay more entertaining, exciting and engaging than acclaimed television series and blockbuster movies. They praise the creator for improving their days, getting them through tough times, and making them laugh and cry. Despite mixed reviews and a challenging development process, DayZ has developed a cult following. Its unique blend of survival elements, player interactions, and a realistic post-apocalyptic world keeps players engaged.
Gameplay gives audiences something traditional television can’t: serendipitous drama and real-time human connection.
“It’s the most multiplayer game of all multiplayer games. […] Nothing can replicate the openness and randomness of what can happen when you meet other people. I’m 5,000 hours in, and I still have things happening that have never happened to me before, and I don’t know any other game that can hold my interest like that.”
— TheRunningManZ, Twitch streamer and YouTube creator
Streaming audiences are ready to pay for the entertainment; a popular Twitch streamer will have generous donations constantly flowing for hours. We know because donations are typically rewarded with an on-screen animation, forever making them a small part of the story.
Still, perhaps gameplay-watching should be considered a fringe media phenomenon. Maybe Netflix, HBO, and Prime shouldn’t worry.
Or maybe they should.
Gaming’s Got Talent
Many believe that only gamers like to watch other gamers play. They think you must be a gamer to watch someone else play a game. But I’m no gamer, which makes me think.
As an industry, gaming has surpassed Hollywood and the world of sports. Looking for the world’s best storytellers, world-builders, visual artists, and content creators? Look no further than gaming.
I’d go so far as to suggest that modern television franchises like House of the Dragon and The Rings of Power fail to impress some audiences since they cannot offer the same fantasy immersion as, say, Skyrim or Elden Ring.
I understand that this might be hard to believe. Still, by watching DayZ for hundreds of hours, I’ve experienced excitement, heartbreak, action, randomness, and friendship in the most fantastic storytelling arcs, rivalling (and surpassing) anything I’d otherwise watch on television.
Storytelling and immersion will follow suit with games and gaming technology continuously improving. As a non-gamer consuming game content, I might belong to a rare public.
But I wouldn’t bet on “game-watching for non-gamers” remaining a fringe activity forever.
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ANNOTATIONS
1 | DayZ is known for its high level of realism and difficulty. The game does not have a tutorial, and new players often struggle to survive against environmental challenges and other players. |
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2 | DayZ originally started as a mod for the military simulation game ARMA 2. Created by Dean Hall, a New Zealander, it was developed during his time in the army. The mod’s popularity eventually led to the development of a standalone game. |
3 | The modding community around DayZ is quite active, and players have created numerous mods that add new elements to the game, ranging from new items and weapons to complete overhauls of the game mechanics. |
4 | DayZ heavily emphasises player interactions. These interactions can range from hostile to friendly, significantly affecting the gameplay experience. Players often form alliances or engage in combat based on in-game encounters. |